Counter Blox Script - Roblox Database (2025)

Electrify your competitive shooting game experience where your favorite Counter-Strike series has its own version here in Roblox. Team up with friends, battle across a variety of maps, and lead your team into a victorious moment with the help ofCounter Blox Script. This script or code will transform your typical shooter into a killer machine to instantly wipe out all the enemy shooters around the war zone. It also increases your credit earnings to purchase more stunning weapon skins and equipment throughout the game.

Counter Blox Script - Roblox Database (1)

Counter Blox Script Aimbot, Anti Vote Kick, Kick All, Unlock All Skins, ESP

Copy the script below to fire up your gunfighting skills in the game. Use the most effective executor/exploit to make your daily battle more competitive and heart-stopping. We have a list of available executors here.

loadstring(game:HttpGet('https://raw.githubusercontent.com/Pawel12d/hexagon/main/scripts/CounterBlox.lua', true))()

Counter Blox Aimbot, ESP & Bunny Hop Script:

loadstring(game:HttpGet("https://raw.githubusercontent.com/fliskScript/jaran.vip/main/free.lua"))()

Counter Blox Silent Aim Script:

loadstring(game:HttpGet('https://raw.githubusercontent.com/NooVster/404/main/Source'))()

Counter Blox Skin Changer Script:

loadstring(game:HttpGet("https://raw.githubusercontent.com/anim9r/BloxFun/main/AutoUpdate.lua"))()

Counter Blox Script Pastebin

loadstring(game:HttpGet('https://raw.githubusercontent.com/NooVster/404/main/Source'))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/ege90002/IconicAdmin/main/CounterBlox"))()
local plrs = game:GetService("Players")local TeamBased = true ; local teambasedswitch = "o"local presskeytoaim = true; local aimkey = "e"local raycast = false local espupdatetime = 5; autoesp = false local lockaim = true; local lockangle = 5 --function findwat(folder, what)-- for i, smth in pairs(folder:GetChildren()) do-- if string.find(string.lower(tostring(smth)), string.lower(what)) then-- return smth-- end-- end--end----local plrs = findwat(game, "Players") local Gui = Instance.new("ScreenGui")local Move = Instance.new("Frame")local Main = Instance.new("Frame")local EspStatus = Instance.new("TextLabel")local st1 = Instance.new("TextLabel")local st1_2 = Instance.new("TextLabel")local st1_3 = Instance.new("TextLabel")local Name = Instance.new("TextLabel")--Properties:Gui.Name = "Gui"Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui") Move.Name = "Move"Move.Parent = GuiMove.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)Move.BackgroundTransparency = 0.40000000596046Move.BorderSizePixel = 0Move.Position = UDim2.new(0.005, 0,0.018, 0)Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0) Main.Name = "Main"Main.Parent = MoveMain.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)Main.BackgroundTransparency = 0.69999998807907Main.Position = UDim2.new(0, 0, 0.995670795, 0)Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0) EspStatus.Name = "EspStatus"EspStatus.Parent = MainEspStatus.BackgroundColor3 = Color3.new(1, 1, 1)EspStatus.BackgroundTransparency = 1EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)EspStatus.Font = Enum.Font.ArialBoldEspStatus.Text = "Press T to update Esp"EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)EspStatus.TextScaled = trueEspStatus.TextSize = 14EspStatus.TextWrapped = true st1.Name = "st1"st1.Parent = Mainst1.BackgroundColor3 = Color3.new(1, 1, 1)st1.BackgroundTransparency = 1st1.Position = UDim2.new(0.271787882, 0, 0, 0)st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)st1.Font = Enum.Font.ArialBoldst1.Text = "Press "..aimkey.." to lock on a person inside ur view"st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)st1.TextScaled = truest1.TextSize = 14st1.TextWrapped = true st1_2.Name = "st1"st1_2.Parent = Mainst1_2.BackgroundColor3 = Color3.new(1, 1, 1)st1_2.BackgroundTransparency = 1st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)st1_2.Font = Enum.Font.ArialBoldst1_2.Text = "Press L to enable esp loop"st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)st1_2.TextScaled = truest1_2.TextSize = 14st1_2.TextWrapped = true st1_3.Name = "st1"st1_3.Parent = Mainst1_3.BackgroundColor3 = Color3.new(1, 1, 1)st1_3.BackgroundTransparency = 1st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)st1_3.Font = Enum.Font.ArialBoldst1_3.Text = "Press O to change team based mode"st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)st1_3.TextScaled = truest1_3.TextSize = 14st1_3.TextWrapped = truelocal teambasedstatus = st1_3:Clone()teambasedstatus.Parent = st1_3teambasedstatus.TextScaled = trueteambasedstatus.Position = UDim2.new(0, 0,0.694, 0)teambasedstatus.Text = tostring(TeamBased) Name.Name = "Name"Name.Parent = MoveName.BackgroundColor3 = Color3.new(1, 1, 1)Name.BackgroundTransparency = 1Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)Name.Font = Enum.Font.ArialName.Text = "FPS gui v1.0"Name.TextColor3 = Color3.new(0, 0, 0)Name.TextScaled = trueName.TextSize = 14Name.TextWrapped = trueName.TextXAlignment = Enum.TextXAlignment.Left-- Scripts: local plrsforaim = {} local lplr = game:GetService("Players").LocalPlayerMove.Draggable = trueGui.ResetOnSpawn = falseGui.Name = "Chat"Gui.DisplayOrder = 999 Gui.Parent = plrs.LocalPlayer.PlayerGui f = {}local espforlder f.addesp = function()--print("ESP ran")if espforlder thenelseespforlder = Instance.new("Folder")espforlder.Parent = game.Workspace.CurrentCameraendfor i, v in pairs(espforlder:GetChildren()) dov:Destroy()endfor _, plr in pairs(plrs:GetChildren()) doif plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name thenif TeamBased == true thenif plr.Team.Name ~= plrs.LocalPlayer.Team.Name thenlocal e = espforlder:FindFirstChild(plr.Name)if not e then--print("Added esp for team based")local bill = Instance.new("BillboardGui", espforlder)bill.Name = plr.Namebill.AlwaysOnTop = truebill.Size = UDim2.new(1,0,1,0)bill.Adornee = plr.Character.Headlocal Frame = Instance.new('Frame',bill)Frame.Active = trueFrame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)Frame.BackgroundTransparency = 0Frame.BorderSizePixel = 0Frame.AnchorPoint = Vector2.new(.5, .5)Frame.Position = UDim2.new (0.5,0,0.5,0)Frame.Size = UDim2.new (1,0,1,0)Frame.Rotation = 0plr.Character.Humanoid.Died:Connect(function()bill:Destroy()end)endendelselocal e = espforlder:FindFirstChild(plr.Name)if not e then--print("Added esp")local bill = Instance.new("BillboardGui", espforlder)bill.Name = plr.Namebill.AlwaysOnTop = truebill.Size = UDim2.new(1,0,1,0)bill.Adornee = plr.Character.Headlocal Frame = Instance.new('Frame',bill)Frame.Active = trueFrame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)Frame.BackgroundTransparency = 0Frame.BorderSizePixel = 0Frame.AnchorPoint = Vector2.new(.5, .5)Frame.Position = UDim2.new (0.5,0,0.5,0)Frame.Size = UDim2.new (1,0,1,0)Frame.Rotation = 0plr.Character.Humanoid.Died:Connect(function()bill:Destroy()end)endend endendendlocal cam = game.Workspace.CurrentCamera local mouse = lplr:GetMouse()local switch = falselocal key = "k"local aimatpart = nilmouse.KeyDown:Connect(function(a)if a == "t" thenprint("worked1")f.addesp()elseif a == "u" thenif raycast == true thenraycast = falseelseraycast = trueendelseif a == "l" thenif autoesp == false thenautoesp = trueelseautoesp = falseendendif a == "j" thenif mouse.Target thenmouse.Target:Destroy()endendif a == key thenif switch == false thenswitch = trueelseswitch = falseif aimatpart ~= nil thenaimatpart = nilendendelseif a == teambasedswitch thenif TeamBased == true thenTeamBased = falseteambasedstatus.Text = tostring(TeamBased)elseTeamBased = trueteambasedstatus.Text = tostring(TeamBased)endelseif a == aimkey thenif not aimatpart thenlocal maxangle = math.rad(20)for i, plr in pairs(plrs:GetChildren()) doif plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 thenif TeamBased == true thenif plr.Team.Name ~= lplr.Team.Name thenlocal an = checkfov(plr.Character.Head)if an < maxangle thenmaxangle = anaimatpart = plr.Character.Headendendelselocal an = checkfov(plr.Character.Head)if an < maxangle thenmaxangle = anaimatpart = plr.Character.Headendprint(plr)endplr.Character.Humanoid.Died:Connect(function()if aimatpart.Parent == plr.Character or aimatpart == nil thenaimatpart = nilendend)endendelseaimatpart = nilendendend) function getfovxyz (p0, p1, deg)local x1, y1, z1 = p0:ToOrientation()local cf = CFrame.new(p0.p, p1.p)local x2, y2, z2 = cf:ToOrientation()--local d = math.degif deg then--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))elsereturn Vector3.new((x1-x2), (y1-y2), (z1-z2))endend function getaimbotplrs()plrsforaim = {}for i, plr in pairs(plrs:GetChildren()) doif plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then if TeamBased == true thenif plr.Team.Name ~= lplr.Team.Name thenlocal cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)local r = Ray.new(cf, cf.LookVector * 10000)local ign = {}for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) doif v:IsA("BasePart") thentable.insert(ign , v)endendlocal obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)if obj.Parent == plr.Character and obj.Parent ~= lplr.Character thentable.insert(plrsforaim, obj)endendelselocal cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)local r = Ray.new(cf, cf.LookVector * 10000)local ign = {}for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) doif v:IsA("BasePart") thentable.insert(ign , v)endendlocal obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)if obj.Parent == plr.Character and obj.Parent ~= lplr.Character thentable.insert(plrsforaim, obj)endend endendend function aimat(part)cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)endfunction checkfov (part)local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)local angle = math.abs(fov.X) + math.abs(fov.Y)return angleend game:GetService("RunService").RenderStepped:Connect(function()if aimatpart thenaimat(aimatpart)if aimatpart.Parent == plrs.LocalPlayer.Character thenaimatpart = nilendend -- if switch == true then-- local maxangle = 99999-- -- --print("Loop")-- if true and raycast == false then-- for i, plr in pairs(plrs:GetChildren()) do-- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then-- if TeamBased then-- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then-- local an = checkfov(plr.Character.Head)-- if an < maxangle then-- maxangle = an-- aimatpart = plr.Character.Head-- if an < lockangle then-- break-- end-- end-- end-- else-- local an = checkfov(plr.Character.Head)-- if an < maxangle then-- maxangle = an-- aimatpart = plr.Character.Head-- if an < lockangle then-- break-- end-- end-- end-- -- -- -- -- end-- end-- elseif raycast == true then-- -- end if raycast == true and switch == false and not aimatpart thengetaimbotplrs()aimatpart = nillocal maxangle = 999for i, v in ipairs(plrsforaim) doif v.Parent ~= lplr.Character thenlocal an = checkfov(v)if an < maxangle and v ~= lplr.Character.Head thenmaxangle = anaimatpart = vprint(v:GetFullName())v.Parent.Humanoid.Died:connect(function()aimatpart = nilend)endendend endend)delay(0, function()while wait(espupdatetime) doif autoesp == true thenpcall(function()f.addesp()end)endendend)
-- Gui to Lua-- Version: 3.2-- Instances:local ScreenGui = Instance.new("ScreenGui")local Frame = Instance.new("Frame")local TextLabel = Instance.new("TextLabel")local UICorner = Instance.new("UICorner")local TextButton = Instance.new("TextButton")local TextLabel_2 = Instance.new("TextLabel")local TextLabel_3 = Instance.new("TextLabel")local TextButton_2 = Instance.new("TextButton")local TextLabel_4 = Instance.new("TextLabel")local TextButton_3 = Instance.new("TextButton")--Properties:ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.SiblingFrame.Parent = ScreenGuiFrame.BackgroundColor3 = Color3.fromRGB(102, 102, 102)Frame.Position = UDim2.new(0.101434425, 0, 0.105939008, 0)Frame.Size = UDim2.new(0, 196, 0, 232)TextLabel.Parent = FrameTextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)TextLabel.BackgroundTransparency = 1.000TextLabel.Size = UDim2.new(0, 196, 0, 50)TextLabel.Font = Enum.Font.GothamBoldTextLabel.Text = "COBRA HUB"TextLabel.TextColor3 = Color3.fromRGB(255, 255, 0)TextLabel.TextScaled = trueTextLabel.TextSize = 14.000TextLabel.TextWrapped = trueUICorner.Parent = FrameTextButton.Parent = FrameTextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)TextButton.BackgroundTransparency = 1.000TextButton.Position = UDim2.new(0.596938789, 0, 0.241379306, 0)TextButton.Size = UDim2.new(0, 79, 0, 35)TextButton.Font = Enum.Font.SourceSansTextButton.Text = "Off"TextButton.TextColor3 = Color3.fromRGB(255, 0, 0)TextButton.TextScaled = trueTextButton.TextSize = 14.000TextButton.TextWrapped = trueTextLabel_2.Parent = FrameTextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)TextLabel_2.BackgroundTransparency = 1.000TextLabel_2.Position = UDim2.new(0, 0, 0.241379306, 0)TextLabel_2.Size = UDim2.new(0, 117, 0, 35)TextLabel_2.Font = Enum.Font.SourceSansTextLabel_2.Text = "Silent aim :"TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)TextLabel_2.TextScaled = trueTextLabel_2.TextSize = 14.000TextLabel_2.TextWrapped = trueTextLabel_3.Parent = FrameTextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)TextLabel_3.BackgroundTransparency = 1.000TextLabel_3.Position = UDim2.new(0, 0, 0.422413766, 0)TextLabel_3.Size = UDim2.new(0, 117, 0, 35)TextLabel_3.Font = Enum.Font.SourceSansTextLabel_3.Text = "Aimbot : "TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)TextLabel_3.TextScaled = trueTextLabel_3.TextSize = 14.000TextLabel_3.TextWrapped = trueTextButton_2.Parent = FrameTextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)TextButton_2.BackgroundTransparency = 1.000TextButton_2.Position = UDim2.new(0.596938789, 0, 0.422413766, 0)TextButton_2.Size = UDim2.new(0, 79, 0, 35)TextButton_2.Font = Enum.Font.SourceSansTextButton_2.Text = "Off"TextButton_2.TextColor3 = Color3.fromRGB(255, 0, 0)TextButton_2.TextScaled = trueTextButton_2.TextSize = 14.000TextButton_2.TextWrapped = trueTextLabel_4.Parent = FrameTextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)TextLabel_4.BackgroundTransparency = 1.000TextLabel_4.Position = UDim2.new(0, 0, 0.625, 0)TextLabel_4.Size = UDim2.new(0, 117, 0, 35)TextLabel_4.Font = Enum.Font.SourceSansTextLabel_4.Text = "ESP : "TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)TextLabel_4.TextScaled = trueTextLabel_4.TextSize = 14.000TextLabel_4.TextWrapped = trueTextButton_3.Parent = FrameTextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)TextButton_3.BackgroundTransparency = 1.000TextButton_3.Position = UDim2.new(0.596938789, 0, 0.625, 0)TextButton_3.Size = UDim2.new(0, 79, 0, 35)TextButton_3.Font = Enum.Font.SourceSansTextButton_3.Text = "Off"TextButton_3.TextColor3 = Color3.fromRGB(255, 0, 0)TextButton_3.TextScaled = trueTextButton_3.TextSize = 14.000TextButton_3.TextWrapped = true-- Scripts:local function ZUZJPYR_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton)_G.silentaim = falsescript.Parent.MouseButton1Click:Connect(function()if _G.silentaim == false then_G.silentaim = truescript.Parent.Text = "On"script.Parent.TextColor3 = Color3.fromRGB(0, 255, 0)else_G.silentaim = falsescript.Parent.Text = "Off"script.Parent.TextColor3 = Color3.fromRGB(255, 0, 0)endend)--> VARIABLES <--local plrs = game:GetService("Players")local plr = plrs.LocalPlayerlocal mouse = plr:GetMouse()local camera = game:GetService("Workspace").CurrentCamera--> FUNCTIONS <--function notBehindWall(target)local ray = Ray.new(plr.Character.Head.Position, (target.Position - plr.Character.Head.Position).Unit * 300)local part, position = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray, {plr.Character}, false, true)if part thenlocal humanoid = part.Parent:FindFirstChildOfClass("Humanoid")if not humanoid thenhumanoid = part.Parent.Parent:FindFirstChildOfClass("Humanoid")endif humanoid and target and humanoid.Parent == target.Parent thenlocal pos, visible = camera:WorldToScreenPoint(target.Position)if visible thenreturn trueendendendendfunction getPlayerClosestToMouse()local target = nillocal maxDist = 100for _,v in pairs(plrs:GetPlayers()) doif v.Character thenif v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") and v.TeamColor ~= plr.TeamColor thenlocal pos, vis = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)local dist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(pos.X, pos.Y)).magnitudeif dist < maxDist and vis thenlocal torsoPos = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)local torsoDist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(torsoPos.X, torsoPos.Y)).magnitudelocal headPos = camera:WorldToViewportPoint(v.Character.Head.Position)local headDist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(headPos.X, headPos.Y)).magnitudeif torsoDist > headDist thenif notBehindWall(v.Character.Head) thentarget = v.Character.Headendelseif notBehindWall(v.Character.HumanoidRootPart) thentarget = v.Character.HumanoidRootPartendendmaxDist = distendendendendreturn targetend--> Hooking to the remote <--local gmt = getrawmetatable(game)setreadonly(gmt, false)local oldNamecall = gmt.__namecallgmt.__namecall = newcclosure(function(self, ...)local Args = {...}local method = getnamecallmethod()if tostring(self) == "HitPart" and tostring(method) == "FireServer" thenArgs[1] = getPlayerClosestToMouse()Args[2] = getPlayerClosestToMouse().Positionreturn self.FireServer(self, unpack(Args))endreturn oldNamecall(self, ...)end)endcoroutine.wrap(ZUZJPYR_fake_script)()local function SIBC_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2)_G.aimbot = falselocal camera = game.Workspace.CurrentCameralocal localPlayer = game:GetService("Players").LocalPlayerlocal dist = math.hugelocal target = nilscript.Parent.MouseButton1Click:Connect(function()if _G.aimbot == false then_G.aimbot = truescript.Parent.TextColor3 = Color3.fromRGB(0, 255, 0)script.Parent.Text = "On"local function closetplayer()for i, v in pairs(game:GetService("Players"):GetPlayers()) doif v.Name ~= localPlayer.Name thenif v.Character and v.Character:FindFirstChild("Head") and v.Character.Humanoid.Health > 0 and v.Character:FindFirstChild("Head") and v.TeamColor ~= localPlayer.TeamColor thenlocal magnitude = (v.Character.HumanoidRootPart.Position - localPlayer.Character.HumanoidRootPart.Position).magnitudeif magnitude < dist thentarget = vdist = magnitudeendendendreturn targetendlocal camera = game.Workspace.CurrentCameralocal UIS = game:GetService("UserInputService")local aim = falsegame:GetService("RunService").RenderStepped:Connect(function()if aim thencamera.CFrame = CFrame.new(camera.CFrame.Position,player().Character.Head.Position)endend)UIS.InputBegan:Connect(function(inp)if inp.UserInputType == Enum.UserInputType.MouseButton2 thenaim = trueendend)UIS.InputEnded:Connect(function(inp)if inp.UserInputType == Enum.UserInputType.MouseButton2 thenaim = falseendend)endendend)endcoroutine.wrap(SIBC_fake_script)()local function MLSK_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3)_G.chams = falselocal player = game:GetService("Players")script.Parent.MouseButton1Click:Connect(function()if _G.chams == false then_G.chams = truescript.Parent.Text = "On"script.Parent.TextColor3 = Color3.fromRGB(0, 255, 0)function CreateSG(name,parent,face)local SurfaceGui = Instance.new("SurfaceGui",parent)SurfaceGui.Parent = parentSurfaceGui.ZIndexBehavior = Enum.ZIndexBehavior.SiblingSurfaceGui.Face = Enum.NormalId[face]SurfaceGui.LightInfluence = 0SurfaceGui.ResetOnSpawn = falseSurfaceGui.Name = nameSurfaceGui.AlwaysOnTop = truelocal Frame = Instance.new("Frame",SurfaceGui)Frame.BackgroundColor3 = Color3.fromRGB(85, 170, 255)Frame.Size = UDim2.new(1,0,1,0)endwhile wait(1) dofor i,v in pairs (game:GetService("Players"):GetPlayers()) doif v ~= game:GetService("Players").LocalPlayer and v.Character ~= nil and v.Character:FindFirstChild("Head") and v.Character.Head:FindFirstChild("cham") == nil thenfor i,v in pairs (v.Character:GetChildren()) doif v:IsA("MeshPart") or v.Name == "Head" thenCreateSG("cham",v,"Back")CreateSG("cham",v,"Front")CreateSG("cham",v,"Left")CreateSG("cham",v,"Right")CreateSG("cham",v,"Right")CreateSG("cham",v,"Top")CreateSG("cham",v,"Bottom")endendendendendendend)endcoroutine.wrap(MLSK_fake_script)()

How To Use Counter Blox Script

Follow these simple steps on how to use the Counter Blox Script:

See also Big Paintball Script

1. Choose an effective executor/exploit from the list (Free & Paid)

2. Download the executor you prefer. We have our list here.

3. Launch the Roblox game first, then the executor

4. When both the Roblox game and executor are open, press Inject or Attach (it depends on what executor you are using)

5. Paste the script you want to use

6. Press the Execute or Play button (again it depends on what executor you are using)

7. That’s all, enjoy using the Counter Blox script GUI

About The Counter Blox Script

The Roblox Counter Blox Script is a set of unique codes that allows the user to use auto-aim features to instantly shoot down multiple enemies on sight. With its efficient algorithms and instinctive interface, it is very easy to use, whether you are a newbie or an experienced player.

A truly impressive tool for success in every Roblox game you will be part of.

By using the best script of the game, you now have an advantage over other players in terms of accuracy and efficiency to easily outscore the enemy team whether you are a terrorist or a counter-terrorist. Collect huge amounts of credits and use them to purchase random quality crates that contain unique weapon skins and other stuff.

Counter Blox Script - Roblox Database (2)

If you are looking for the latest Counter Blox Codes to receive more credits in the game, you can collect themhere.

Always remember that all kinds of game scripts are illegal and may violate the Roblox Terms of Service, resulting in an account banning or other punishments. Be careful when using the script to avoid any game trouble while playing Roblox.

See also Final Stand Script

So what are you waiting for? Download the appropriate script of the game and experience a dominant tactical shooting game in Blox Counter today.

Another Similar Game :

Counter Blox CodesBlox Fruits ScriptDragon Blox Script

Counter Blox Script - Roblox Database (2025)

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